(Save the World mode)
Fortnite (Save the World mode) is a multiplayer fort defense game designed by Epic Games where players play cooperative with each other to take down zombie-like AI enemies in various types of missions, most of which have an objective you need to defend, which can either be full-frontal assault by your character or by using traps applied to your defensive structures. There are currently 4 regions to go through & it takes a LONG time to get through the areas, running numerous missions before you can proceed. Every player has a skill tree, which they can spend skill points by raising your Commander level (done by gaining Commander XP from running missions, provided the mission is gray on the map). Aside from skill points, Commander level & Commander XP, there is also an advanced leveling system for Schematics (Weapons & Traps), Heroes, Survivors (your primarily method of raising your Homebase level) & Defenders (a special type of AI defender, mainly used when you are lacking a full team of actual players). Weapons consist not only of various types of guns, but the game also contains a plethora of melee weapons for those who like to get up close & very personal.
Quirky humor that is guaranteed to keep you laughing (or at least rolling your eyes)
The game allows for a high range of customization & various builds to experiment with, until you find a method that works for you.
The game gives you your own home bases (called Storm Shields) which you can customize to your likely & nobody can interfere with the design of (unless you give them building privileges).
Characters builds are highly customizable based on other Heroes you may have gained (support skills) or what weapons (schematics) you may have acquired.
[NEW] Seasonal events that offer special opportunities to get Heroes & Schematics exclusive to that event, among other high-quality (or rarity) purchases with money (gold) you can gain in game.
Cross-platform between PlayStation/XBOX console systems & PC (not between PlayStation & XBOX systems, however).
Neutral: (positive or negative, depending on the viewpoint of the player)
Microtransaction, P2W (pay to win) mechanics in a lootbox system; some people may see this as a positive, I see it as a negative seeing as I've never been a fan of microtransactions or P2W mechanics.
Alternative PvP mode (called Battle Royale); this would be considered a positive if not for the fact that the Battle Pass has attracted an OBSCENE amount of negative attention to the original mode (Save the World, otherwise known as PvE).
Online-only; this may not make a lot of sense as to how it could even possibly be considered a negative, but I've had a number of games that went under (many I never even got to play) due to the servers getting shut down without single-player modes (of course a single-player mode wouldn't make a lot of sense in this game), causing the loss of your purchase & inability to even play it offline.
Cons: (anything in green is multiplayer related)
Idling is similar to leeching, however this has to do with a player simply joining a match & not doing a damn thing the entire match. There are fail-safes that are supposed to be kick a player if they idle for too long, however I've noticed that some people have ways to get around this & I rarely see anybody get booted on idling alone. Sometimes a player will move themselves to a location they believe to be safe (like a house), then idle the rest of the match, it's almost always apparently who was idling when you look at the scores at the end of a mission (unless they were late joining).
Jump Pad griefing is a means where the player will grief a player by throwing a jump pad under a player, many times launching them off the edge of a cliff. Originally this was used to deal with idlers, however it wasn't only used on idlers & later started being used to grief people crafting, dropping items (material, weapons, traps, etc.) or typing something in chat. Dying originally caused the player to lose durability on their equipped weapons, that mechanic was later removed, so launching player off the cliff now only penalizes them if nobody revives them (each player has a limited amount of lives they can revive themselves during a mission, other players have to revive them if they run out of lives or to prevent the player from having to use a life to revive themselves).
Fall damage griefing is a form of griefing that usually happens when a player is high above the ground on a suspended platform. What happens is the griefer takes out the supporting structure, then the whole thing comes down, resulting in the player falling & taking falling damage (or flat out dying if high enough) or even falling off the edge of the map (which could be accurate in the case of taking out anomalies).
Building griefing is perhaps the one form of griefing that I run into the most, it's when a player throws walls around the player to interrupt their ability to attack (causing durability loss on their weapons, including ammo if it was a gun), as well as to stop them from being able to farm. I actually have a number of videos where I became a victim of this type of griefing, it's perhaps the majority factor of videos I have published online where the individual later retaliated to the video getting published & in some cases I've near had to get the police involved due to escalated harassment afterwards.
Ignoring the objective is usually related to a player not caring about the objective & just farming in the same area or only there for Storm Chests (the latter ususally meaning they are primarily a Battle Royale player & don't really understand that the best weapons come from schematics), however for the most part is usualy unintentional (unless they are throwing a wall in front of you, which is detailed in building griefing). With the function of being able to damage farmable objective with ranged weapons, this added another layer to the problem, where somebody can follow you around & shoot whatever you are attempting to farm for materials, negating your ability to collection those materials (they don't gain materials from shooting those objects, so this would only be done to cause problems & it's something I ran into less than a week ago).
Of course harassment in chat is a given when it comes to any multiplayer game, you'll run into it regularly (especially while the scamming issue continues to be a problem), be prepared to block/mute people when it happens, but from personal experience, it's probably better you don't tell them that you blocked them, it only causes retaliation & name-shaming, which you won't even know is happening after you've blocked/muted the individual...
NOTE: I know there are some details I am leaving out of this review, I will have to add them later when I remember what those details are...
In my opinion, the game is fun (that is when I can get into a team, idling missions is never fun), but not really worth the $40 price tag (it's going to be free later in 2018 anyways...with the exception of microtransactions of course), especially when the game also has microtransactions & P2W lootbox mechanics (the main reason I regretted purchasing the game when I realized it had them). The Twitch dailies offered early in it's development was one that kept making sure I would play the game at least once a day (unless something come up that prevented me from doing so), but since they broke (and Epic Games appears to be ignoring the issue), I've since lost a good part of the interest I once had in the game, which lowered the frequency I actually played the game from every day to every 1-3 days (when standard dailies filled up). Of course the Event Store got added to the game later, which breathed new life into the game & gave me some interest in playing it fairly normally, if only to farm event gold to purchase from the event store (just not as high a priority as it was when Twitch dailies were still around). I still regret the purchase of the game due to it having microtransactions & P2W mechanics & don't really care about the PvP version (Battle Royale), not to mention the constant scamming in Global trade & the game getting near impossible to get a team together due to name-shaming circle-jerk blocking, I won't be surprised if I eventually drop this game & my experience of the game making it the last game I ever purchase from Epic Games...
I now find that any time I say anything in Global chat, almost nobody responds to it, expected to be caused by an ongoing vendetta from Twitch user iBreezyy (PSN user Logster45, already known for committing slander & filing NUMEROUS false-reports based on a video taken from his own channel), where retaliation, harassment, slander & countless false-reports by him & his gang of delinquent friends for over 2 months (and counting), a vendetta started because a video of him griefing on 2/19/2018 (under the name of Aluuurt, the name has been changed at least twice since then, the second name change pointing out his Twitch channel) was published (first highlighted on Twitch, later uploaded to YouTube when a bug on Twitch cause the Highlight to expire), which I believe him & his cult of followers to be a large part of why the game is being rendered nearly unplayable & may result in a lawsuit for damages, as I don't believe the damage he has caused through these organized attacks can be reversed... These continued attacks is what made me decide I needed to get this review up ASAP & now has a large portion of the review with excessive details regarding griefing (which wasn't originally expected to be a part of the review, but ended up becoming a part of it due to the continued attacks for 8+ months).
UPDATE: As of 10/15/2018 (after the 6.10 patch), the game has become literally unplayable on certain systems (Windows 7 being one of them), as a result of constant crashes any time the game is attempted to be launched:
Epic Games has yet to even acknowledge this crash, it has been mentioned almost every day since the patch went live, yet there STILL hasn't been an official statement they are going to address (or even look into) the crashes & a lot of people are getting cut out of the additional content that keeps getting pushed in patches (rather than patches that would actually fix the crashes) because Epic Games won't even look into what is preventing those users from even being able to access that new content & are missing the second year of the Halloween event (with expected other events beyond this point if Epic Games continues to ignore the crashes). From a personal perspective, I won't be purchasing any further products from Epic Games until the crashes are resolved & I'm able to get into the game again & this includes ANY game that uses ANY version of the Unreal engine, seeing as Epic Games gains royalties from developers to be able to use that engine in their games.
Last update 10/21/2018